Two heroes. Two viewpoints. Resident Evil Requiem changes how you face the fear.
A spoiler-free look at Grace, Leon, and the camera choice that lets players approach Capcom’s survival horror differently.
· 2 min read

Resident Evil Requiem pairs FBI analyst Grace Ashcroft with returning agent Leon S. Kennedy. Capcom's official description emphasises their different experiences: vulnerable survival horror for Grace and more forceful action for Leon. Here is a spoiler-free look at the two protagonists and the camera choice that shapes their adventures.
In a January interview with PlayStation Blog, director Koshi Nakanishi explained how Leon's action-oriented sections create room to push the horror in Grace's. The intended rhythm moves between pressure and relief. That is a more useful starting point than assuming both characters will react to danger in the same way.
The choice between first-person and third-person viewpoints is another important part of that design. Nakanishi said feedback from players who found first-person horror difficult to finish helped motivate the option. Changing the camera can be worth trying before concluding that the entire game is outside your comfort zone.
Capcom's store page places combat, investigation, puzzles, and resource management within the survival-horror experience, with Raccoon City part of the setting. The two protagonists provide different points of entry into that world; our introduction leaves the specific encounters and discoveries to the game.
Our take: treat the camera as a preference to explore. If a close view makes a scene too intense, a more distant view may give you room to read the environment differently. For an October horror pick, the combination of two leads and two perspectives offers a clear question to start with: how close do you want to stand to the threat?
Sources & further reading
Capcom director interview · PlayStation Blog, January 29, 2026Capcom · Resident Evil Requiem official Steam listingCapcom · Spoiler-free series and gameplay introductionEditorial desk
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