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ARC Raiders

ARC Raiders changes the risk inside the Emperor. Better loot means going deeper.

Update 2.3.0 redistributes Emperor loot, strengthens Heavy Shields, and adds the Souls Offering project after Frozen Trail.

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· 2 min read

ARC Raiders official artwork
Embark Studios · official ARC Raiders Steam screenshots, 1920x1080

ARC Raiders' October 27 Live Update 2.3.0 changes the decision at the entrance to the Emperor. Embark has moved higher-tier rewards deeper inside, with lower-tier rewards nearer the entrance. The same patch redistributes Frigate loot to favour its inner areas, making the position of a container part of the risk calculation.

Heavy Shield base charge rises from 80 to 90. The notes also cover grappling-hook fixes, clearer Frigate progression cues, and stability work. These are targeted adjustments after Frozen Trail, rather than a second major content release arriving under a smaller version number.

The patch adds Souls Offering, a player project about remembering Raiders lost topside. Embark also says gameplay fixes return to a three-week schedule after the recent weekly updates, while store updates continue weekly. Those are separate schedules, so a new cosmetic rotation need not signal a new balance patch.

For returning players, Frozen Trail's October 8 update is the larger change to catch up on. It added Pendola Pass, new ARC threats and equipment, a revised skill tree, and the Outpost. Reading that overview first makes the smaller October 27 fixes easier to place.

Our take: start by checking your build and the route you intend to run, then decide how far inside the Emperor you are prepared to go. A patch that moves the best rewards can change a familiar expedition without changing its map. That is the practical detail to discuss with your squad before another deployment.

Sources & further reading

Embark Studios · Live Update 2.3.0, October 27, 2026Embark Studios · Frozen Trail 2.0 update

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